Grassling

Relatives of the humans, mutated by Ujaric enchantments over generations to thrive in the Tallgrass plains of East Thulia. These mutations include: Compact bodies suited for long hunts; Sharp teeth and nails; Yellow eyes with slit pupils; Tough, dark-orange skin; Thick hair that matches the color and texture of the Tallgrass. Grasslings exist in scattered hunting tribes. All females and males ages 18-28 are expected to hunt.

Role Playing
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 * +1 DEX
 * +1 STR
 * +1 CON
 * Size: S
 * Speed: 35
 * Darkvision: 80
 * Predatory Sight: +2 Perception regarding vision.
 * Bite: Must first grapple target. Damage: 1d6+ STR mod, Piercing
 * Claw: Add DEX mod to attack bonus. Damage: 1d4+ STR mod, Slashing
 * Carnivore: Can only eat meat. Advantaged in all STR rolls for 1 hour after filling up on meat.
 * Weapon Prof: Spears
 * Skill Prof: Athletics, Stealth, Religion (Ujar)